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Devlog
Modern Grand Prix Racer
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Devlog
Documentation + User Guide
June 01, 2025
by
Pat_Iblis
BASIC CONTROLS: Up Arrow/W = Acellerate Down Arrow/S = Brake/Reverse Left/Right Arrow/A/D = Steer Z = Activate DRS X = Activate ERS Art Sources: 3d Model used for car sprites (rendered inside video ga...
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Week 2 - Checkpoints and lap counting
May 09, 2025
by
Pat_Iblis
For week 2, I have implemented one major feature for my game. That being, the ability to count laps and lap times. The lap count system involves a series of checkpoints, all number in ascending order...
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Week 1 - Player Movement
May 02, 2025
by
Pat_Iblis
Hello and welcome to my first devlog for this project. In this devlog, I shall talk about my implementation of movement. This was significantly harder than it probably should have been, as while I und...
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Game Concept Doc
April 11, 2025
by
Pat_Iblis
Working Title: Modern Grand Prix Racer Concept Statement: A top-down racing game, a la early 90's arcade games, but utilising modern features and advancements in racing (I.E Drag Reduction Systems, Hy...
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