Documentation + User Guide
BASIC CONTROLS:
Up Arrow/W = Acellerate
Down Arrow/S = Brake/Reverse
Left/Right Arrow/A/D = Steer
Z = Activate DRS
X = Activate ERS
Art Sources:
3d Model used for car sprites (rendered inside video game Assetto Corsa) - https://www.virtual-racing-cars.com/p/ac-formula-alpha-2024/
Main Menu image - Me!
Track Select - Haas Image - Moneygram Haas F1 Team on X
Track Select - Oscar Piastri Image - Formula 1 Official Facebook
Team Select - Visa Cashapp Racing Bulls Image, and Track Select - Aston Martin Image - https://www.pitpass.com/gallery/2762/2025-monaco-saturday
Tutorial - Hybrid Power Unit - Wikimedia Commons
End Screen - Max Verstappen Image - https://www.planetf1.com/news/helmut-marko-max-verstappen-wants-too-much
End Screen - Handshake Image - https://honda-mideast.com/en/news/F1-at-Portugal
AI Usage Statement:
A significant portion of the C# scripts in this project were ai-assisted. Portions of code are entirely ai generated, but the general structure is created by me (please ignore any of the horrific code).
I did not have an account when I used this, which means my chats weren't saved, so I cannot link them.
Files
Modern Grand Prix Racer
More posts
- Week 2 - Checkpoints and lap counting35 days ago
- Week 1 - Player Movement43 days ago
- Game Concept Doc63 days ago
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